Julian van Dijk

Julian van Dijk

Julian van Dijk

Software Developer · Huizen, Nederland · HBO-ICT Software Development

Software Developer focused on building practical, structured applications — with growing experience in C#, full-stack development, AI/RAG, automation, and esports tools.

I work best in environments where structure, ownership and collaboration matter. My background in volleyball translates well to development teams: clear communication, short feedback loops, discipline, and improving together after every iteration.

Current Focus

C# / .NET Development

Working in existing codebases, building structured backend logic, and deepening knowledge of the .NET ecosystem.

Full-Stack Applications

End-to-end development with a focus on clean architecture, maintainability, and practical product delivery.

AI / RAG & Automation

Applied AI using Retrieval-Augmented Generation to generate more accurate, context-aware output from datasets.

APIs & Data Dashboards

Building integrations, data pipelines, and dashboards that turn raw information into usable product layers.

Product Thinking

Iterative development with ownership — from concept to shipped feature, with attention to user value and scope management.

Esports & Community Tools

Building structured platforms for fragmented communities: team discovery, profiles, tier lists, and ecosystem visibility.

Projects

Hextech.Tools

Esports Platform · Active

hextech.tools

Hextech.Tools is my own esports platform project focused on LFT profiles, team matching, match analysis, tier lists and community tooling. It demonstrates long-term ownership, iterative development and product thinking.

  • LFT profile builder and image generator
  • Team matching and community discovery
  • Tier list maker and match analysis tools
  • LFT Discord with 2,000+ members
  • Built and maintained independently over multiple years
EsportsCommunity ToolsProduct DevelopmentLong-term Ownership

Esports Atlas

Esports · Directory · Mapping Platform · Active

esportsatlas.online

Esports Atlas maps esports organizations across Europe by country and game, helping players, teams and communities understand who is active in the ecosystem. The project reflects my interest in building structured tools for fragmented communities and turning scattered information into a usable product layer.

  • Directory of esports organizations by country and game
  • Focus on discoverability and ecosystem visibility
  • Built as part of a broader vision to connect esports teams, players and communities
  • Product-oriented project with room for future filtering, profiles, and map-based discovery
EsportsDirectoryData StructureCommunity Discovery

AI/RAG Analytics Assistant

Graduation Project · AI / Full-Stack

During my graduation project I worked on a real-time analytics dashboard and implemented an AI agent using Retrieval-Augmented Generation. The goal was to retrieve relevant information from datasets and use it as context for more accurate and useful output.

  • Real-time analytics dashboard
  • AI agent using RAG for contextual data retrieval
  • Data retrieval and contextual output generation
  • Focus on practical AI integration rather than AI as a gimmick
AIRAGAnalytics DashboardFull-StackGraduation Project

Work Experience

Software Developer

DEVENTit

sep. 2025 - apr. 2026 (7 maanden)

Bunschoten/Spakenburg Nederland

Working as a Software Developer within existing C# codebases. Focus on understanding and extending existing systems, backend development, and delivering structured solutions.

Intern Developer

Figrs / Daylee

dec. 2024 - mei. 2025 (5 maanden)

Apeldoorn / Harderwijk, Gelderland, Nederland (Hybride)

Graduation internship (HBO-ICT Afstudeerstage). Built a real-time analytics dashboard and implemented an AI agent using Retrieval-Augmented Generation to retrieve and contextualize data from datasets.

Eigenaar

Dijk IT

jan. 2020 - heden (6 jaar 3 maanden)

Huizen

Intern App Developer

Mploy Associates

feb. 2024 - jul. 2024 (5 maanden)

Utrecht, Nederland (Op locatie)

Vernieuwing van een intern systeem met OutSystems. Stageopdracht als onderdeel van de 3de-jaars stage, tweede semester 2024, HBO-ICT Hogeschool Utrecht.

Werknemer

Studentaanhuis

jun. 2018 - dec. 2023 (5 jaar 6 maanden)

Student Software Developer

JoJoschool

feb. 2022 - jul. 2022 (5 maanden)

Utrecht, Nederland

Ontwikkeling en bijdrage aan een e-learning platform. Technologieën: Remix.run, React.js, en Prisma.

Werknemer

Zig Websoftware

jul. 2018 - dec. 2021 (3 jaar 5 maanden)

Begonnen als stagiair (feb. 2018 - jun. 2018) en doorgegroeid naar werknemer.

Stage

Dialogic innovatie & interactie

sep. 2017 - jan. 2018 (4 maanden)

Utrecht en omgeving, Nederland

Stagiair

Heiper ICT

sep. 2016 - jan. 2017 (4 maanden)

Huizen

Dkw, Vakkenvuller

Jumbo Supermarkten

nov. 2015 - aug. 2017 (1 jaar 9 maanden)

Huizen

Skills & Technologies

Languages & Backend

C#JavaJavaScriptTypeScriptNode.jsSQL

Frontend

ReactNext.jsNuxt / VueRemix.runHTMLCSSTailwind CSS

Data & AI

RAG (Retrieval-Augmented Generation)AI AgentsData DashboardsAPIs & IntegrationsPrisma

Tools & Platforms

GitGitHubVS CodeFirebaseOutSystemsFigma

Workflow

Agile / ScrumSprintsDaily Stand-upsCode ReviewsExisting CodebasesDocumentation

Communication

Dutch (Native)English (Fluent)Client RelationsPresentationDocumentation

What I'm Looking For

I am currently looking for a role where I can continue growing as a Software Developer, preferably in an environment where I can build real applications, work with C# or full-stack technologies, and contribute to AI, automation or data-driven solutions.

C# / .NET or full-stack development role
Environment with structure, ownership and real project delivery
Team that values feedback loops, iteration, and collaboration
Exposure to AI, automation or data-driven product work

Connect with Me